Apex-Legends-Patch-notes-3.1

In esports news today, season three of Apex Legends introduced a myriad of fresh new content today, including a new map, character, and weapon. But with several community complaints still looming, Respawn Entertainment seeks to fix them in the latest Patch 3.1. Here is everything you need to know about Apex Legends Patch notes 3.1

Apex Legends Patch notes: Today’s patch introduces the widely-anticipated and limited-time Duos mode, while also revamping a stale and user-unfriendly training grounds. A few weapon, quality of life, and legend tweaks should also greatly improve the state of the gameplay. Duos mode is now live on PC and Xbox One, and it should be launched on PlayStation 4 soon. Here are all the updates to Apex in Patch 3.1 that you need to know about.

Firing Range

Players will now be able to select the Firing Range from the lobby where they can enter the training grounds as any legend and shoot any gun. Players can enter the firing range solo or with your squad and players can change to any Legend and use their abilities and ultimates at any time. All loot items are available to play with including weapons, attachments, and hop-ups. And lastly, target DUMMIES are available to practice those all-so-important headshots. A long awaited fix that Apex Legends fans will be happy to see in these Apex Legends Patch notes.

Changes to Projectile Collision

The projectile width on some weapons was increased to make enemies easier to hit. This change was implemented on the Triple Take sniper in season two, which greatly benefited its efficiency.

  • Shotguns: All shotguns will have projectiles with a small amount of width.
  • L-STAR
  • Snipers: The Longbow DMR, Kraber, and G7 Scout.

Daily Challenge

In an effort to surface easier challenges to players more often and offer a balanced set of challenges each day, Daily Challenge distribution has been adjusted so players are guaranteed to receive one easy, one medium, and one hard challenge. You can now spend Legend Tokens to reroll Daily Challenges. Cost increases with each purchase before capping out at 1000 Legend Tokens. First reroll: 200 Legend Tokens. Second reroll: 500 Legend Tokens. Third or more reroll: 1,000 Legend Tokens for each reroll. Cost resets every day

Pregame spawning of players before character selection has also been disabled. This will address cases where players might hear someone voice comms or other sounds before the Legend selection starts. The “Waiting for Players” transition now shows the game world instead of a black screen. 

Ranked Mode

Players will no longer receive a penalty for abandoning a match if they leave after two and a half minutes have passed since their Banner was picked up after dying. As a reminder, players will be warned via the menus if their leaving may trigger abandon penalties. If the warning doesn’t show up, players are free to leave.

Bug fixes

A bug where players would stay in place while the train keeps moving when reviving another player has been fixed. The layout of the minimap that was previously showing a route that doesn’t exist has been updated. Cases where players could drop into Out of Bounds areas without getting the timer has also been addressed as were cases of some areas where players could take lava damage near the Volcano when there isn’t any lava.

Legends – Crypto & Banglore

Crypto’s EMP will now damage armor that players have dropped and a bug where Lifeline’s drone couldn’t heal Crypto while he was in the drone or where friendly Caustic gas kicked Crypto out of his drone have also been fixed.

A bug where sometimes the missiles from Bangalore’s Ultimate would disappear after landing on the train has also been fixed.

That is all the updates for the latest patch (3.1) of Apex Legends. We hope you enjoyed these Apex Legends Patch notes. For all the latest esports news stay tuned right here at esportsnow.bet and never miss out.